Patch Notes - Nov 02

2022-11-02

Dear pilots of New Eden,
EVE Echoes will undergo maintenance on 11/02/2022 at 08:00 (UTC+0) and will take approximately 120 minutes to complete. During this time, players will be unable to log in to the game. We kindly ask for your understanding and patience during the maintenance.

New Content
CONCORD Pass
Pass Duration: November 4 to December 16, 2022
CONCORD Pass Season 13 will update on November 4, 2022. New content has been added in this update:
The Dark Halo Lucky Chest is now available in the CONCORD Pass Shop. Purchase it to get all kinds of materials as well as a chance to get Dark Halo Nanocore Opt Supplies for frigates, battleships, etc.
Exile and Ascension Nanocores are available for exchange.
To lighten the burden on Capsuleers, some changes have been made to the CONCORD Pass:
The max reward level has been lowered. The weekly point limit has also been lowered (the total number of CONCORD Pass rewards remains unchanged).
Please check the new CONCORD Pass for more information

Fuel System Improvements
Current fuel system:
Calculates fuel usage, searches the ship hold for fuel, adjusts fuel mix ratio, injects fuel into reaction chamber, and transfers energy to modules;
When using this system, some fuel is wasted when adjusting the fuel mix. The entire process also takes a long time to complete, resulting slow reaction in battle.

Fuel compartment system:
After optimization, all ships have a fuel compartment for storing fuel, which is used during battle for instant energy delivery.
When a module is activated, the fuel stored in the fuel compartment will be used directly, skipping the complex calculations and mixing and giving Capsuleers a boost in combat efficiency.
For structures, only combat modules will be using this system. The fuel system of structures themselves remain unchanged.
How to refill:
When in a station hangar or a ship hangar, tap a type of fuel and select Refuel to fill the currently active ship. Once injected, the fuel will be converted and cannot be retrieved.
All existing fuels can be used this way, including Heavy Water, Plasmoids, etc.
Please note that injecting fuel into combat modules on structures can only be done when you're controlling a Capsuleer Outpost, otherwise the fuel will be injected into your active ship instead. You can also inject fuel when in space.
How to check:
Tap and hold the ship shield hitpoints to view detailed information about its shield, capacitor, fuel, etc. In addition, you can find out how much fuel is left by checking how many more times you can use fuel-consuming modules.

Generally, a full fuel compartment can sustain module operation for up to 2 hours. Please inject fuel and carry reserve fuel according to the actual situation.
Some ships still have a useable fuel bay that can carry a huge amount of reserve fuel for quick refills.
If a ship is repackaged or destroyed, the injected fuel will disappear.

Dormant Realm Compensation Offers
Now, when you lose your ship or modules in the Dormant Realm for the first two times during a week, you can get a better discount with your compensations. For the third time and beyond during that week, the discount will return to normal.

Optimizations
1. The estimated price has been updated based on the market transaction record.
2. Remote Repair Module and Logistic Drone are now stackable.
3. Adjusted skill classification, offering more specific categories.
4. Optimized the reconnecting process when the connection is unstable to reduce disconnects